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changed padding value

This commit is contained in:
Jake Howard 2015-05-12 13:18:40 +01:00
parent e16ee98f04
commit ab74f0bcad

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@ -54,7 +54,7 @@ def generate_targets(player):
for i in range(level.rows):
i *= level.padding + 8
for j in range(40, WINDOW_SIZE[0] - 40, level.padding + 8):
for j in range(40, WINDOW_SIZE[0] - 40, level.padding + 10):
temp = Target(x=j,y=i, textures=player.options["Textures"])
sprite_list.append(temp)
del temp