changed padding value
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1 changed files with 1 additions and 1 deletions
2
game.py
2
game.py
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@ -54,7 +54,7 @@ def generate_targets(player):
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for i in range(level.rows):
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i *= level.padding + 8
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for j in range(40, WINDOW_SIZE[0] - 40, level.padding + 8):
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for j in range(40, WINDOW_SIZE[0] - 40, level.padding + 10):
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temp = Target(x=j,y=i, textures=player.options["Textures"])
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sprite_list.append(temp)
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del temp
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