From ab74f0bcad9877a8f667276b92df86d06cd9a5f3 Mon Sep 17 00:00:00 2001 From: Jake Howard Date: Tue, 12 May 2015 13:18:40 +0100 Subject: [PATCH] changed padding value --- game.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game.py b/game.py index 1f551d4..bbadee9 100644 --- a/game.py +++ b/game.py @@ -54,7 +54,7 @@ def generate_targets(player): for i in range(level.rows): i *= level.padding + 8 - for j in range(40, WINDOW_SIZE[0] - 40, level.padding + 8): + for j in range(40, WINDOW_SIZE[0] - 40, level.padding + 10): temp = Target(x=j,y=i, textures=player.options["Textures"]) sprite_list.append(temp) del temp