archive
/
usb-lockdown
Archived
1
Fork 0

Renamed the form, so files were renamed too

This commit is contained in:
Jake Howard 2014-08-10 22:41:35 +01:00
parent b68d343297
commit b3c6010831
2 changed files with 0 additions and 59 deletions

View File

@ -1,39 +0,0 @@
namespace USB_Lockdown
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Text = "Form1";
}
#endregion
}
}

View File

@ -1,20 +0,0 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace USB_Lockdown
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}