added calls for bullets from targets
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1 changed files with 2 additions and 2 deletions
4
game.py
4
game.py
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@ -111,9 +111,9 @@ def play(window):
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for sprite in bullet_group:
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for sprite in bullet_group:
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if not sprite.at_top():
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if not sprite.at_bound():
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sprite.update()
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sprite.update()
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if sprite.rect.y < 0:
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if sprite.rect.y < 0 or sprite.rect.y > player.rect.y:
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bullet_group.remove(sprite)
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bullet_group.remove(sprite)
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