diff --git a/game.py b/game.py index 9626e64..bfbceff 100644 --- a/game.py +++ b/game.py @@ -111,9 +111,9 @@ def play(window): for sprite in bullet_group: - if not sprite.at_top(): + if not sprite.at_bound(): sprite.update() - if sprite.rect.y < 0: + if sprite.rect.y < 0 or sprite.rect.y > player.rect.y: bullet_group.remove(sprite)