added storage of type
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@ -12,6 +12,7 @@ class Bullet(pygame.sprite.Sprite):
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self.rect.x = parent.rect.x + parent.width/2
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self.rect.x = parent.rect.x + parent.width/2
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self.rect.y = parent.rect.y
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self.rect.y = parent.rect.y
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self.speed = 5
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self.speed = 5
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self.type = "TARGET"
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def set_position(self,x,y):
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def set_position(self,x,y):
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self.rect.x, self.rect.y = x,y
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self.rect.x, self.rect.y = x,y
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