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This commit is contained in:
Jake Howard 2015-05-07 20:16:18 +01:00
parent f74812bc3b
commit 8a5756051d

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@ -148,10 +148,10 @@ def play(window):
PLAYING_GAME = False PLAYING_GAME = False
for target in target_group: for target in target_group:
target.image.fill((255,0,0)) target.image.fill((255,0,0))
return "player collision" return "PLAYER COLLISION"
if drop_targets: if drop_targets:
logging.debug("drop") logging.debug("The targets are moving down a level!")
for target in target_group: for target in target_group:
target.drop() target.drop()