diff --git a/game.py b/game.py index d651a7c..7d237ad 100644 --- a/game.py +++ b/game.py @@ -148,10 +148,10 @@ def play(window): PLAYING_GAME = False for target in target_group: target.image.fill((255,0,0)) - return "player collision" + return "PLAYER COLLISION" if drop_targets: - logging.debug("drop") + logging.debug("The targets are moving down a level!") for target in target_group: target.drop()