added different types of targets
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a352c41651
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1 changed files with 5 additions and 1 deletions
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@ -1,5 +1,6 @@
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import pygame
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class Target(pygame.sprite.Sprite):
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def __init__(self, x, y, color=(30,0,150), width=16, height=16):
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super().__init__()
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@ -10,10 +11,13 @@ class Target(pygame.sprite.Sprite):
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self.rect = self.image.get_rect()
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self.speed = 10
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self.rect.x, self.rect.y = (x+(self.width/2)),(y+(self.width/2)) # centres co-ordinates
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self.type = "NORMAL"
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def move(self):
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self.rect.x += self.speed
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def drop(self):
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self.rect.y += 20
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self.speed *= -1
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