removed old dev code
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1
game.py
1
game.py
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@ -49,7 +49,6 @@ def generate_targets(player):
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i *= level.padding
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for j in range(50, WINDOW_SIZE[0] - 70, level.padding):
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temp = Target(x=j,y=i)
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if randint(0, )
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group.add(temp)
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del temp
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