diff --git a/game.py b/game.py index 87518c3..42cdb6f 100644 --- a/game.py +++ b/game.py @@ -49,7 +49,6 @@ def generate_targets(player): i *= level.padding for j in range(50, WINDOW_SIZE[0] - 70, level.padding): temp = Target(x=j,y=i) - if randint(0, ) group.add(temp) del temp