20 lines
568 B
Python
20 lines
568 B
Python
|
import pygame
|
||
|
|
||
|
|
||
|
class Bullet(pygame.sprite.Sprite):
|
||
|
def __init__(self, parent):
|
||
|
super().__init__()
|
||
|
self.width = 4
|
||
|
self.height = 10
|
||
|
self.image = pygame.Surface((self.width, self.height))
|
||
|
self.image.fill((255,255,255))
|
||
|
self.rect = self.image.get_rect()
|
||
|
self.rect.x = parent.rect.x + 32
|
||
|
self.rect.y = parent.rect.y
|
||
|
self.speed = 5
|
||
|
|
||
|
def set_position(self,x,y):
|
||
|
self.rect.x, self.rect.y = x,y
|
||
|
|
||
|
def update(self):
|
||
|
self.rect.y += self.speed #direction may need editing?
|