namespace USB_Lockdown { partial class lockScreen { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.components = new System.ComponentModel.Container(); this.foregroundTimer = new System.Windows.Forms.Timer(this.components); this.SuspendLayout(); // // foregroundTimer // this.foregroundTimer.Interval = 50; this.foregroundTimer.Tick += new System.EventHandler(this.keepForeground); // // lockScreen // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(284, 261); this.Name = "lockScreen"; this.Text = "Form1"; this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.onClosing); this.ResumeLayout(false); } #endregion private System.Windows.Forms.Timer foregroundTimer; } }