removed testing code so it would compile
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1 changed files with 1 additions and 28 deletions
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@ -47,38 +47,11 @@ namespace USB_Lockdown
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catch { }
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catch { }
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if (File.Exists(currentDrive.Name + "\\LockDown.config")) // the first check for a valid drive. Could be something else, but this is a lightweight test to be done first!
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if (File.Exists(currentDrive.Name + "\\LockDown.config")) // the first check for a valid drive. Could be something else, but this is a lightweight test to be done first!
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{
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{
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if (driveValidate(currentDrive)) //runs the full validation of the drive
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{
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validDrive = currentDrive;
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driveFound = true;
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break;
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}
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}
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}
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}
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}
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}
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}
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}
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}
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internal static bool driveValidate(DriveInfo drive){
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if (!checkHash(drive)) {
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return false;
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}
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return true;
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}
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private static bool checkHash(DriveInfo drive)
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{
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string fileName = drive.Name + "";
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if (!File.Exists(fileName)) { return false; }
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using (BinaryReader reader = new BinaryReader(File.Open(fileName, FileMode.Open)))
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{
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string hashFromDrive = reader.ReadString();
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if (hashFromDrive != )
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}
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return true;
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}
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internal static void resetValues()
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internal static void resetValues()
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{
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{
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validDrive = null;
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validDrive = null;
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