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+ + + + + ++ Welcome to the homepage of Collyer's Student Robotics 2014 team. Originally, this page was a part of the competition, but due to 3 different site rewrites, the original content and formatting has been lost. +
++ The game for this year was called Slots. Teams compeated to get as many of their tokens into a scoring zone in 3 minutes. Teams would also get extra points if they could get the token into a zones 'slot', an area the size of a token, raised by around 3 cm. +
++ To see a copy of the rules from the competition, Click Here! +
++ Welcome to the homepage of Collyer's Student Robotics Team 2015 (The 'A' Team) - Creators of 'A.L.I.C.E'! Here you can see everything that goes on throughout the competition. +
++ As was announced at kickstart, the game for this year is a take on the classic gamemode Capture the Flag. 4 teams compete over 5 flags to move as many of them as they can into their scoring zones. The person with the most flags in their scoring zone wins. +
++ The 'flags' are 25cm cubes of wood on caster wheels weighing roughly 2kg. The rules prevent us from lifting them, so the idea is to drag them around! +
++ To see a copy of the rules from the competition, Click Here! +
++ Our entry for 2015, named 'A.L.I.C.E', was a massive improvement over last years model, in both design, and the code for it. Before ALICE was built, the design team built us a very basic chassis usind scrap parts from 2014, which allowed us to write a large amount of the code base before we even had the robot built. Originally I wanted the final chassis to be built before the end of January, so we had a lot of time to test out the design for the robot and test using the final, in reality, it was closer to the middle of march before this was a reality. +
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