using System; namespace SevenZip.Compression.RangeCoder { class Encoder { public const uint kTopValue = (1 << 24); System.IO.Stream Stream; public UInt64 Low; public uint Range; uint _cacheSize; byte _cache; long StartPosition; public void SetStream(System.IO.Stream stream) { Stream = stream; } public void ReleaseStream() { Stream = null; } public void Init() { StartPosition = Stream.Position; Low = 0; Range = 0xFFFFFFFF; _cacheSize = 1; _cache = 0; } public void FlushData() { for (int i = 0; i < 5; i++) ShiftLow(); } public void FlushStream() { Stream.Flush(); } public void CloseStream() { Stream.Close(); } public void Encode(uint start, uint size, uint total) { Low += start * (Range /= total); Range *= size; while (Range < kTopValue) { Range <<= 8; ShiftLow(); } } public void ShiftLow() { if ((uint)Low < (uint)0xFF000000 || (uint)(Low >> 32) == 1) { byte temp = _cache; do { Stream.WriteByte((byte)(temp + (Low >> 32))); temp = 0xFF; } while (--_cacheSize != 0); _cache = (byte)(((uint)Low) >> 24); } _cacheSize++; Low = ((uint)Low) << 8; } public void EncodeDirectBits(uint v, int numTotalBits) { for (int i = numTotalBits - 1; i >= 0; i--) { Range >>= 1; if (((v >> i) & 1) == 1) Low += Range; if (Range < kTopValue) { Range <<= 8; ShiftLow(); } } } public void EncodeBit(uint size0, int numTotalBits, uint symbol) { uint newBound = (Range >> numTotalBits) * size0; if (symbol == 0) Range = newBound; else { Low += newBound; Range -= newBound; } while (Range < kTopValue) { Range <<= 8; ShiftLow(); } } public long GetProcessedSizeAdd() { return _cacheSize + Stream.Position - StartPosition + 4; // (long)Stream.GetProcessedSize(); } } class Decoder { public const uint kTopValue = (1 << 24); public uint Range; public uint Code; // public Buffer.InBuffer Stream = new Buffer.InBuffer(1 << 16); public System.IO.Stream Stream; public void Init(System.IO.Stream stream) { // Stream.Init(stream); Stream = stream; Code = 0; Range = 0xFFFFFFFF; for (int i = 0; i < 5; i++) Code = (Code << 8) | (byte)Stream.ReadByte(); } public void ReleaseStream() { // Stream.ReleaseStream(); Stream = null; } public void CloseStream() { Stream.Close(); } public void Normalize() { while (Range < kTopValue) { Code = (Code << 8) | (byte)Stream.ReadByte(); Range <<= 8; } } public void Normalize2() { if (Range < kTopValue) { Code = (Code << 8) | (byte)Stream.ReadByte(); Range <<= 8; } } public uint GetThreshold(uint total) { return Code / (Range /= total); } public void Decode(uint start, uint size, uint total) { Code -= start * Range; Range *= size; Normalize(); } public uint DecodeDirectBits(int numTotalBits) { uint range = Range; uint code = Code; uint result = 0; for (int i = numTotalBits; i > 0; i--) { range >>= 1; /* result <<= 1; if (code >= range) { code -= range; result |= 1; } */ uint t = (code - range) >> 31; code -= range & (t - 1); result = (result << 1) | (1 - t); if (range < kTopValue) { code = (code << 8) | (byte)Stream.ReadByte(); range <<= 8; } } Range = range; Code = code; return result; } public uint DecodeBit(uint size0, int numTotalBits) { uint newBound = (Range >> numTotalBits) * size0; uint symbol; if (Code < newBound) { symbol = 0; Range = newBound; } else { symbol = 1; Code -= newBound; Range -= newBound; } Normalize(); return symbol; } // ulong GetProcessedSize() {return Stream.GetProcessedSize(); } } }