using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading; using System.Windows.Forms; using System.IO; namespace Saviour_Backup_System { public partial class addBackupWizard : Form { private string defaultText; public addBackupWizard() { InitializeComponent(); populateDropdown(); defaultText = introTextBox.Text; //stores it so we can append to the end at runtime this.Size = new Size(583, 299); } private void directoryBrowseButton_Click(object sender, EventArgs e) { FolderBrowserDialog folderBrowserDialog = new FolderBrowserDialog(); if (folderBrowserDialog.ShowDialog() == DialogResult.OK) { folderPath.Text = folderBrowserDialog.SelectedPath; } folderBrowserDialog.Dispose(); //memory management } private void populateDropdown() { DriveInfo[] drives = USBTools.getConnectedDrives(); foreach (DriveInfo drive in drives) { drivesDropdown.Items.Add(drive.Name + " " + drive.VolumeLabel); } } private void createButton_Click(object sender, EventArgs e) { statusProgress.Text = "Initialising..."; int initHeight = 299; while (this.Size.Height != 330) { initHeight++; this.Size = new Size(583, initHeight); Thread.Sleep(10); } try { //check validity of input from user if ((folderPath.Text == "") || (previousBackupInput.Text == "") || (compressionTypeDropdown.Text == "") || (drivesDropdown.Text == "")){ MessageBox.Show("You have not filled in every element, Please try again!", "Not everything is complete", MessageBoxButtons.OK, MessageBoxIcon.Error); return; } if (!Directory.Exists(folderPath.Text) { DialogResult result = MessageBox.Show("The folder path you have entered doesnt exist, would you like to create it?", "Create Folder", MessageBoxButtons.YesNo); if (result == DialogResult.Yes){ try{ Directory.CreateDirectory(folderPath.Text); } catch{ MessageBox.Show("Error Creating Folder!"); return; } } else { return; } } } finally { while (this.Size.Height != 299) { initHeight--; this.Size = new Size(583, initHeight); Thread.Sleep(10); } statusProgress.ResetText(); statusProgress.Value = 0; } } } }