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created files for copying, need to add code however.

This commit is contained in:
Jake Howard 2014-11-20 14:27:37 +00:00
parent 94b4296e00
commit ea0c6b9c62
6 changed files with 313 additions and 0 deletions

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@ -97,6 +97,12 @@
<Compile Include="addBackupWizard.Designer.cs">
<DependentUpon>addBackupWizard.cs</DependentUpon>
</Compile>
<Compile Include="currentTransfers.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="currentTransfers.Designer.cs">
<DependentUpon>currentTransfers.cs</DependentUpon>
</Compile>
<Compile Include="notificationIcon.cs" />
<Compile Include="OSInfo.cs" />
<Compile Include="Settings.cs" />
@ -110,6 +116,12 @@
<DependentUpon>splashScreen.cs</DependentUpon>
</Compile>
<Compile Include="tools.cs" />
<Compile Include="transferWindow.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="transferWindow.Designer.cs">
<DependentUpon>transferWindow.cs</DependentUpon>
</Compile>
<Compile Include="USBTools.cs" />
<Compile Include="mainWindow.cs">
<SubType>Form</SubType>
@ -138,6 +150,9 @@
<EmbeddedResource Include="splashScreen.resx">
<DependentUpon>splashScreen.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="transferWindow.resx">
<DependentUpon>transferWindow.cs</DependentUpon>
</EmbeddedResource>
<None Include="Properties\app.manifest" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>

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@ -0,0 +1,38 @@
namespace Saviour_Backup_System
{
partial class currentTransfers
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Text = "currentTransfers";
}
#endregion
}
}

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@ -0,0 +1,20 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Saviour_Backup_System
{
public partial class currentTransfers : Form
{
public currentTransfers()
{
InitializeComponent();
}
}
}

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@ -0,0 +1,97 @@
namespace Saviour_Backup_System
{
partial class transferWindow
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.ribbonControl1 = new DevComponents.DotNetBar.RibbonControl();
this.styleManager1 = new DevComponents.DotNetBar.StyleManager(this.components);
this.SuspendLayout();
//
// ribbonControl1
//
//
//
//
this.ribbonControl1.BackgroundStyle.Class = "";
this.ribbonControl1.BackgroundStyle.CornerType = DevComponents.DotNetBar.eCornerType.Square;
this.ribbonControl1.CanCustomize = false;
this.ribbonControl1.CaptionVisible = true;
this.ribbonControl1.CategorizeMode = DevComponents.DotNetBar.eCategorizeMode.Categories;
this.ribbonControl1.Dock = System.Windows.Forms.DockStyle.Top;
this.ribbonControl1.KeyTipsFont = new System.Drawing.Font("Tahoma", 7F);
this.ribbonControl1.Location = new System.Drawing.Point(0, 0);
this.ribbonControl1.Name = "ribbonControl1";
this.ribbonControl1.Padding = new System.Windows.Forms.Padding(0, 0, 0, 2);
this.ribbonControl1.Size = new System.Drawing.Size(434, 29);
this.ribbonControl1.Style = DevComponents.DotNetBar.eDotNetBarStyle.StyleManagerControlled;
this.ribbonControl1.SystemText.MaximizeRibbonText = "&Maximize the Ribbon";
this.ribbonControl1.SystemText.MinimizeRibbonText = "Mi&nimize the Ribbon";
this.ribbonControl1.SystemText.QatAddItemText = "&Add to Quick Access Toolbar";
this.ribbonControl1.SystemText.QatCustomizeMenuLabel = "<b>Customize Quick Access Toolbar</b>";
this.ribbonControl1.SystemText.QatCustomizeText = "&Customize Quick Access Toolbar...";
this.ribbonControl1.SystemText.QatDialogAddButton = "&Add >>";
this.ribbonControl1.SystemText.QatDialogCancelButton = "Cancel";
this.ribbonControl1.SystemText.QatDialogCaption = "Customize Quick Access Toolbar";
this.ribbonControl1.SystemText.QatDialogCategoriesLabel = "&Choose commands from:";
this.ribbonControl1.SystemText.QatDialogOkButton = "OK";
this.ribbonControl1.SystemText.QatDialogPlacementCheckbox = "&Place Quick Access Toolbar below the Ribbon";
this.ribbonControl1.SystemText.QatDialogRemoveButton = "&Remove";
this.ribbonControl1.SystemText.QatPlaceAboveRibbonText = "&Place Quick Access Toolbar above the Ribbon";
this.ribbonControl1.SystemText.QatPlaceBelowRibbonText = "&Place Quick Access Toolbar below the Ribbon";
this.ribbonControl1.SystemText.QatRemoveItemText = "&Remove from Quick Access Toolbar";
this.ribbonControl1.TabGroupHeight = 14;
this.ribbonControl1.TabIndex = 0;
this.ribbonControl1.Text = "ribbonControl1";
//
// styleManager1
//
this.styleManager1.ManagerColorTint = System.Drawing.Color.Black;
this.styleManager1.ManagerStyle = DevComponents.DotNetBar.eStyle.Office2010Black;
this.styleManager1.MetroColorParameters = new DevComponents.DotNetBar.Metro.ColorTables.MetroColorGeneratorParameters(System.Drawing.Color.White, System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(163)))), ((int)(((byte)(26))))));
//
// transferWindow
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(434, 261);
this.Controls.Add(this.ribbonControl1);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
this.Name = "transferWindow";
this.Text = "Backup Process";
this.ResumeLayout(false);
}
#endregion
private DevComponents.DotNetBar.RibbonControl ribbonControl1;
private DevComponents.DotNetBar.StyleManager styleManager1;
}
}

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@ -0,0 +1,20 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Saviour_Backup_System
{
public partial class transferWindow : Form
{
public transferWindow()
{
InitializeComponent();
}
}
}

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@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="styleManager1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>