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added main window with console looking layout. Display functions written, and basic decoding started.

This commit is contained in:
Jake Howard 2014-12-29 23:44:39 +00:00
parent 18a1050c08
commit 8cab7caeb9
3 changed files with 279 additions and 0 deletions

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mainWindow.Designer.cs generated Normal file
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namespace Pithos
{
partial class mainWindow
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.inputBox = new System.Windows.Forms.TextBox();
this.output = new System.Windows.Forms.RichTextBox();
this.executeButton = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// inputBox
//
this.inputBox.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.inputBox.Location = new System.Drawing.Point(12, 304);
this.inputBox.Name = "inputBox";
this.inputBox.Size = new System.Drawing.Size(656, 23);
this.inputBox.TabIndex = 0;
//
// output
//
this.output.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.output.Location = new System.Drawing.Point(12, 12);
this.output.Name = "output";
this.output.ReadOnly = true;
this.output.Size = new System.Drawing.Size(705, 286);
this.output.TabIndex = 1;
this.output.Text = "";
//
// executeButton
//
this.executeButton.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.executeButton.Location = new System.Drawing.Point(674, 301);
this.executeButton.Name = "executeButton";
this.executeButton.Size = new System.Drawing.Size(43, 26);
this.executeButton.TabIndex = 2;
this.executeButton.Text = ">>";
this.executeButton.UseVisualStyleBackColor = true;
this.executeButton.Click += new System.EventHandler(this.executeButton_Click);
//
// mainWindow
//
this.AcceptButton = this.executeButton;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(729, 339);
this.Controls.Add(this.executeButton);
this.Controls.Add(this.output);
this.Controls.Add(this.inputBox);
this.MaximizeBox = false;
this.Name = "mainWindow";
this.Text = "Pithos - Main Window";
this.Load += new System.EventHandler(this.mainWindow_Load);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.TextBox inputBox;
private System.Windows.Forms.RichTextBox output;
private System.Windows.Forms.Button executeButton;
}
}

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mainWindow.cs Normal file
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Pithos
{
public partial class mainWindow : Form
{
private decode decoder = new decode();
public bool adminMode = false;
public mainWindow()
{
InitializeComponent();
}
public void display(string text, Color colour) {
if (output.TextLength != 0) { output.AppendText("\n[" + DateTime.Now.ToString("hh:mm:ss") + "] "); } //so that the first line isnt a new line for no reason. (although its extra code)
else { output.AppendText("[" + DateTime.Now.ToString("hh:mm:ss") + "] "); }
int length = output.TextLength;
text = decoder.injectVariables(text); //injects variables into string
output.AppendText(text);
output.SelectionStart = length;
output.SelectionLength = text.Length;
output.SelectionColor = colour;
output.SelectionStart = length + text.Length;
output.SelectionColor = Color.Black;
}
private void mainWindow_Load(object sender, EventArgs e)
{
display("Currently Logged in as: " + Environment.UserDomainName + "\\" + Environment.UserName, Color.Red);
}
private void executeButton_Click(object sender, EventArgs e)
{
string input = inputBox.Text;
if (input == "") { return; } //if its empty, dont bother decoding
string initChar = input.Substring(0, 1); //gets the first character in the input
string[] args = input.Substring(1).Split(' '); //splits the input by spaces, and removes init character
switch (initChar)
{
case "/":
if (args[0] == "exec") //runs a pithos program
{
}
else if (args[0] == "start") //runs a program (using cmd)
{
}
else { decode.command(input); } //decode other commands
break;
case "¦": //admin commands
break;
}
if (input.Substring(0, 4).ToLower() == "echo")
{
display(input.Substring(5), Color.Green);
}
inputBox.Text = ""; //clear the contents after execution
}
}
}

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mainWindow.resx Normal file
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>