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attack-on-blocks/player.py

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430 B
Python

import pygame
class Shooter(pygame.sprite.Sprite):
def __init__(self, color=(30,0,150), width=64, height=64):
super().__init__()
self.image = pygame.Surface((width, height))
self.image.fill(color)
self.rect = self.image.get_rect()
self.speed = 4
def set_position(self,x,y):
self.rect.x, self.rect.y = x,y
def move(self, value): self.rect.x += value