updated texture code
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a499534f11
commit
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2 changed files with 3 additions and 4 deletions
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@ -2,7 +2,7 @@ import pygame
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class Bullet(pygame.sprite.Sprite):
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class Bullet(pygame.sprite.Sprite):
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def __init__(self, parent):
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def __init__(self, parent, textures):
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super().__init__()
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super().__init__()
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self.width = 4
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self.width = 4
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self.height = 10
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self.height = 10
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@ -7,7 +7,7 @@ class Shooter(pygame.sprite.Sprite):
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self.width = width
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self.width = width
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self.height = height
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self.height = height
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self.colour = colour
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self.colour = colour
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self.image = pygame.transform.scale(textures.get_texture("PLAYER"), (self.width, self.height))
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self.image = pygame.transform.scale(texture.get_texture("PLAYER"), (self.width, self.height))
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self.rect = self.image.get_rect()
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self.rect = self.image.get_rect()
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self.speed = 3
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self.speed = 3
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self.window_rect = window.get_rect()
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self.window_rect = window.get_rect()
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@ -16,8 +16,7 @@ class Shooter(pygame.sprite.Sprite):
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self.OP = False
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self.OP = False
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self.level = 0
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self.level = 0
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self.lives = 3
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self.lives = 3
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self.powerup = ""
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self.powerup = ""
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self.colours = [(255,0,0), (255,255,0), (0,255,0)]
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def set_position(self,x,y):
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def set_position(self,x,y):
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self.rect.x, self.rect.y = x,y
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self.rect.x, self.rect.y = x,y
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