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added lives

master
Jake Howard 6 years ago
parent
commit
cce185db01
  1. 6
      game.py

6
game.py

@ -122,9 +122,11 @@ def play(window, options):
hit_list = pygame.sprite.spritecollide(bullet, target_group, False)
for target in hit_list:
if bullet.type != "TARGET":
target_group.remove(target)
target.lives -= 1
if target.lives <= 0:
target_group.remove(target)
player.score += 1
bullet_group.remove(bullet)
player.score += 1
if target.lives <= 0 and target.type == "POWERUP":
player.powerup = POWERUPS[randint(0,len(POWERUPS)-1)]
logging.info("Powerup set to {}".format(player.powerup))

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