stop bug where multiple sounds play
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1 changed files with 4 additions and 3 deletions
3
game.py
3
game.py
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@ -80,9 +80,10 @@ def play(window, options):
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bullet_group.add(temp)
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if event.type == pygame.KEYDOWN and event.key == pygame.K_KP_PLUS:
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player.OP = True
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if not player.options["Sounds"] or not player.OP:
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Sounds["main"].stop()
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Sounds["OP"].play(loops=-1)
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player.OP = True
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keys = pygame.key.get_pressed()
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if keys[pygame.K_RIGHT] or keys[pygame.K_d]:
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