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REmoved possible bugs, and tabs vs spaces

This commit is contained in:
unknown 2015-05-12 12:58:22 +01:00
parent 00f6fd2e5e
commit c627f7f13b

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@ -62,7 +62,7 @@ def generate_targets(player):
for i in range(level.firebacks):
changed = False
while not changed:
index = randint(0, len(sprite_list)-1) if len(sprite_list) - 1 != 0 else 0
index = randint(0, len(sprite_list)-1) if (len(sprite_list) - 1 != 0) else 0
if sprite_list[index].type != "SHOOTER":
sprite_list[index].type = "SHOOTER"
sprite_list[index].image = pygame.transform.scale(player.options["Textures"].get_texture("SHOOTER"), (sprite_list[index].width, sprite_list[index].height))