@ -20,4 +20,10 @@ class Target(pygame.sprite.Sprite):
self.rect.y += 17
self.speed *= -1
def set_position(self, x, y, center=False):
if center:
self.rect.x, self.rect.y = (x+(self.width/2)),(y+(self.width/2))
else:
self.rect.x, self.rect.y = x, y