1
Fork 0

added option to reset image

This commit is contained in:
Jake Howard 2015-05-14 13:21:54 +01:00
parent 6ce5e0a463
commit b6566b20ec

View file

@ -7,7 +7,8 @@ class Shooter(pygame.sprite.Sprite):
self.width = width
self.height = height
self.colour = colour
self.image = pygame.transform.scale(texture.get_texture("PLAYER"), (self.width, self.height))
self.texture = texture
self.image = pygame.transform.scale(self.texture.get_texture("PLAYER"), (self.width, self.height))
self.rect = self.image.get_rect()
self.speed = 3
self.window_rect = window.get_rect()
@ -33,4 +34,8 @@ class Shooter(pygame.sprite.Sprite):
x,y = self.rect.x, self.rect.y
self.image.fill(colour)
self.rect = self.image.get_rect()
self.set_position(x,y)
self.set_position(x,y)
def reset_image(self):
self.image = pygame.transform.scale(self.texture.get_texture("PLAYER"), (self.width, self.height))
self.rect = self.image.get_rect()