rebranding the game
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3 changed files with 6 additions and 6 deletions
8
GUI.py
8
GUI.py
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@ -12,10 +12,10 @@ PADDING_BUTTON = 9
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class Main_Window:
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def __init__(self, master):
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self.master = master
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self.master.title("SPACE INVADERS")
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self.master.title("ATTACK ON BLOCKS")
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self.title = Label(self.master)
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self.title.config(text="SPACE INVADERS!",font=("Courier New", 37))
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self.title.config(text="ATTACK ON BLOCKS!",font=("Courier New", 37))
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self.title.pack(side="top", padx=PADDING_BUTTON, pady=PADDING_TITLE/2)
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self.start_button = Button(self.master, style="Menu.TButton")
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@ -56,7 +56,7 @@ class Main_Window:
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def show_info(self, event):
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logging.info("Loading About Page...")
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system("start https://bitbucket.org/theorangeone/space-invaders/wiki/Home")
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system("start https://bitbucket.org/theorangeone/attack-on-blocks/wiki/Home")
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def close(self, event):
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logging.critical("Closing Main Window.")
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@ -74,7 +74,7 @@ class Options_Window:
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def display(self, master):
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self.master = master
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self.master.title("SPACE INVADERS - Options")
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self.master.title("ATTACK ON BLOCKS - Options")
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self.title = Label(self.master)
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self.title.config(text="OPTIONS",font=("Courier New", 37))
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@ -1,3 +1,3 @@
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print("Starting Space Invaders...\nLoading Main Window...")
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print("Starting Attack on Blocks...\nLoading Main Window...")
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import GUI
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GUI.display()
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@ -1,4 +1,4 @@
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# Space Invaders #
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# Attack on Blocks #
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This take on space invaders was written for my IT BTEC course, Unit 21 Games Development at college. This version, written in python, includes more advanced features such as resource packs.
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