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Added toggles for sounds

This commit is contained in:
Jake Howard 2015-05-12 22:40:02 +01:00
parent 613a4b36c7
commit a56dd547b9

13
GUI.py
View file

@ -68,7 +68,8 @@ class Options_Window:
self.textures_object = Textures()
self.options = {
"Difficulty": 120,
"Textures": self.textures_object
"Textures": self.textures_object,
"Sounds": True
}
def display(self, master):
@ -102,6 +103,13 @@ class Options_Window:
self.texture_select.insert(END, directory)
self.texture_select.pack(ipadx=PADDING_BUTTON/3, padx=PADDING_BUTTON/3)
Frame(self.master,height=23).pack()
self.using_sounds = IntVar()
self.using_sounds.set(self.options["Sounds"])
self.sounds_check = Checkbutton(self.master, text="Enable Sound Effects", command=self.update_sounds, variable=self.using_sounds)
self.sounds_check.pack(ipadx=PADDING_BUTTON/3, padx=PADDING_BUTTON)
Style().configure("Minor.TButton", font=("Lucida", 10))
self.master.protocol('WM_DELETE_WINDOW', self.close)
logging.info("Options menu created.")
@ -111,6 +119,9 @@ class Options_Window:
logging.info("Selected Texture Pack: {}".format(self.options["Textures"].pack))
self.master.destroy()
def update_sounds(self):
self.options["Sounds"] = self.using_sounds.get()
def update_difficulty(self, event):
self.options["Difficulty"] = int(self.difficulty_scale.get())
self.difficulty_title["text"] = "Current Difficulty: {}".format(self.options["Difficulty"])