Added toggles for sounds
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parent
613a4b36c7
commit
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1 changed files with 13 additions and 2 deletions
15
GUI.py
15
GUI.py
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@ -68,7 +68,8 @@ class Options_Window:
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self.textures_object = Textures()
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self.options = {
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"Difficulty": 120,
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"Textures": self.textures_object
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"Textures": self.textures_object,
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"Sounds": True
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}
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def display(self, master):
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@ -102,15 +103,25 @@ class Options_Window:
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self.texture_select.insert(END, directory)
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self.texture_select.pack(ipadx=PADDING_BUTTON/3, padx=PADDING_BUTTON/3)
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Frame(self.master,height=23).pack()
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self.using_sounds = IntVar()
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self.using_sounds.set(self.options["Sounds"])
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self.sounds_check = Checkbutton(self.master, text="Enable Sound Effects", command=self.update_sounds, variable=self.using_sounds)
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self.sounds_check.pack(ipadx=PADDING_BUTTON/3, padx=PADDING_BUTTON)
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Style().configure("Minor.TButton", font=("Lucida", 10))
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self.master.protocol('WM_DELETE_WINDOW', self.close)
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logging.info("Options menu created.")
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def close(self):
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self.options["Textures"].pack = self.texture_select.get(ACTIVE) if self.texture_select.get(ACTIVE) != "" else "default" # Because it has no changed event
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logging.info("Selected Texture Pack: {}".format(self.options["Textures"].pack))
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self.master.destroy()
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def update_sounds(self):
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self.options["Sounds"] = self.using_sounds.get()
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def update_difficulty(self, event):
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self.options["Difficulty"] = int(self.difficulty_scale.get())
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self.difficulty_title["text"] = "Current Difficulty: {}".format(self.options["Difficulty"])
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