updated to make sure its all the enemies!
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@ -48,7 +48,7 @@ Levels = [
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Level_Template(4, 15, 3, 1),
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Level_Template(3, 7, 2, 2),
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Level_Template(5, 15, 2, 1),
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Level_Template(1, 7, 20, 0),
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Level_Template(1, 20, 100, 0), #All the enemies!
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Level_Template(3, 15, 2, 1),
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]
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