Lives go red at 1 not 0!!
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1 changed files with 1 additions and 1 deletions
2
game.py
2
game.py
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@ -23,7 +23,7 @@ def update_level(window, level, colour=HUD_COLOUR):
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def update_lives(window, lives, colour=HUD_COLOUR):
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def update_lives(window, lives, colour=HUD_COLOUR):
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font = pygame.font.SysFont(None, 30, bold=False)
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font = pygame.font.SysFont(None, 30, bold=False)
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window.blit(font.render("Lives Remaining: {}".format(int(lives)), True, colour if lives != 0 else (255,50,0)), (3.8*WINDOW_SIZE[0]/10, WINDOW_SIZE[1] - 30))
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window.blit(font.render("Lives Remaining: {}".format(int(lives)), True, colour if lives != 1 else (255,50,0)), (3.8*WINDOW_SIZE[0]/10, WINDOW_SIZE[1] - 30))
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def initialise(menu, options):
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def initialise(menu, options):
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pygame.mixer.pre_init(44100, -16, 2, 2048)
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pygame.mixer.pre_init(44100, -16, 2, 2048)
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