From 7475a69d2a25843256521e56e3b84ba4b1b98570 Mon Sep 17 00:00:00 2001 From: Jake Howard Date: Tue, 12 May 2015 22:45:02 +0100 Subject: [PATCH] changed movement of targets --- target.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/target.py b/target.py index 24b4565..ab8a551 100644 --- a/target.py +++ b/target.py @@ -9,7 +9,7 @@ class Target(pygame.sprite.Sprite): self.height = height self.image = pygame.transform.scale(textures.get_target_texture(), (self.width, self.height)) self.rect = self.image.get_rect() - self.speed = 7 + self.speed = 5 self.rect.x, self.rect.y = (x+(self.width/2)),(y+(self.width/2)) # centres co-ordinates self.type = "NORMAL" @@ -17,7 +17,7 @@ class Target(pygame.sprite.Sprite): self.rect.x += self.speed def drop(self): - self.rect.y += 17 + self.rect.y += 13 self.speed *= -1 def set_position(self, x, y, center=False):