From 59a35548a6f5589592e95f646adefcb860d5ae4d Mon Sep 17 00:00:00 2001 From: Jake Howard Date: Wed, 29 Apr 2015 09:47:59 +0100 Subject: [PATCH] edited start position to use player width --- bullet.py | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/bullet.py b/bullet.py index a1f27dc..4a1156d 100644 --- a/bullet.py +++ b/bullet.py @@ -9,7 +9,7 @@ class Bullet(pygame.sprite.Sprite): self.image = pygame.Surface((self.width, self.height)) self.image.fill((255,255,255)) self.rect = self.image.get_rect() - self.rect.x = parent.rect.x + 32 + self.rect.x = parent.rect.x + parent.width/2 self.rect.y = parent.rect.y self.speed = 5 @@ -17,4 +17,7 @@ class Bullet(pygame.sprite.Sprite): self.rect.x, self.rect.y = x,y def update(self): - self.rect.y += self.speed #direction may need editing? \ No newline at end of file + self.rect.y -= self.speed #direction may need editing? + + def at_top(self): + return (self.rect.y == 0) \ No newline at end of file