Made shooting with multiple buttons
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1 changed files with 3 additions and 1 deletions
4
game.py
4
game.py
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@ -68,16 +68,18 @@ def play(window, options):
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while PLAYING_GAME:
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window.fill((0,0,0))
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fired = False
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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logging.critical("Exiting Game...")
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PLAYING_GAME = False
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return "QUIT"
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if event.type == pygame.KEYDOWN and event.key == pygame.K_SPACE:
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if event.type == pygame.KEYDOWN and event.key in [pygame.K_SPACE, pygame.K_w, pygame.K_UP] and not fired:
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if not player.options["Sounds"]: Sounds["shot"].play()
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temp = Bullet(player, player.options["Textures"])
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bullet_group.add(temp)
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fired = True
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if event.type == pygame.KEYDOWN and event.key == pygame.K_KP_PLUS:
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if not player.options["Sounds"] or not player.OP:
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