diff --git a/game.py b/game.py index 9325706..41b2371 100644 --- a/game.py +++ b/game.py @@ -132,8 +132,11 @@ def play(window): target_movement_timeout = target_movement_timeout_default - - + for target in target_group: + if target.type == "SHOOTING": + temp = Bullet(target) + temp.speed = -3 #So it shoots down! + bullet_group.add(temp) update_score(window, player.score) player_group.update()