Changed size of objects
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07ecced10b
commit
0bc944c284
3 changed files with 4 additions and 4 deletions
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@ -4,8 +4,8 @@ import pygame
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class Bullet(pygame.sprite.Sprite):
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class Bullet(pygame.sprite.Sprite):
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def __init__(self, parent, textures):
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def __init__(self, parent, textures):
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super().__init__()
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super().__init__()
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self.width = 4
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self.width = 6
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self.height = 10
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self.height = 14
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self.image = pygame.transform.scale(textures.get_texture("BULLET"), (self.width, self.height))
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self.image = pygame.transform.scale(textures.get_texture("BULLET"), (self.width, self.height))
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self.rect = self.image.get_rect()
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self.rect = self.image.get_rect()
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self.rect.x = parent.rect.x + parent.width/2 - self.width/2
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self.rect.x = parent.rect.x + parent.width/2 - self.width/2
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@ -2,7 +2,7 @@ import pygame
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class Shooter(pygame.sprite.Sprite):
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class Shooter(pygame.sprite.Sprite):
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def __init__(self, window, texture, colour=(255,255,255), width=45, height=20):
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def __init__(self, window, texture, colour=(255,255,255), width=55, height=25):
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super().__init__()
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super().__init__()
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self.width = width
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self.width = width
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self.height = height
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self.height = height
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@ -3,7 +3,7 @@ from random import randint
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class Target(pygame.sprite.Sprite):
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class Target(pygame.sprite.Sprite):
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def __init__(self, x, y, textures, color=(30,0,150), width=16, height=16):
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def __init__(self, x, y, textures, color=(30,0,150), width=23, height=23):
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super().__init__()
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super().__init__()
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self.width = width
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self.width = width
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self.height = height
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self.height = height
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