Commit a6c9e810 authored by Jake Howard's avatar Jake Howard
Browse files

rebranding the game

parent 42d74daa
......@@ -12,10 +12,10 @@ PADDING_BUTTON = 9
class Main_Window:
def __init__(self, master):
self.master = master
self.master.title("SPACE INVADERS")
self.master.title("ATTACK ON BLOCKS")
self.title = Label(self.master)
self.title.config(text="SPACE INVADERS!",font=("Courier New", 37))
self.title.config(text="ATTACK ON BLOCKS!",font=("Courier New", 37))
self.title.pack(side="top", padx=PADDING_BUTTON, pady=PADDING_TITLE/2)
self.start_button = Button(self.master, style="Menu.TButton")
......@@ -56,7 +56,7 @@ class Main_Window:
def show_info(self, event):
logging.info("Loading About Page...")
system("start https://bitbucket.org/theorangeone/space-invaders/wiki/Home")
system("start https://bitbucket.org/theorangeone/attack-on-blocks/wiki/Home")
def close(self, event):
logging.critical("Closing Main Window.")
......@@ -74,7 +74,7 @@ class Options_Window:
def display(self, master):
self.master = master
self.master.title("SPACE INVADERS - Options")
self.master.title("ATTACK ON BLOCKS - Options")
self.title = Label(self.master)
self.title.config(text="OPTIONS",font=("Courier New", 37))
......
print("Starting Space Invaders...\nLoading Main Window...")
print("Starting Attack on Blocks...\nLoading Main Window...")
import GUI
GUI.display()
# Space Invaders #
# Attack on Blocks #
This take on space invaders was written for my IT BTEC course, Unit 21 Games Development at college. This version, written in python, includes more advanced features such as resource packs.
......
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